Tag Archives: Rolando 2

Our 2009 Games of the Year Revealed: Gaming Overload!

Wow.  What a year it’s been for the app store.  This was the first full calendar year that the store has been open for business, and we’ve been treated to a countless amount of games.  Now, all of us have attempted to give a summary of some of our favourite games from the year.  We’re about to list a lot of great games, so sit back and see if you’ve missed any gems from last year or disagree with any of our choices.

Matt: Overall, 2009 was a great year for iPhone gaming. My personal favorite release of the year was the re-imagined classic Space Invaders Infinity Gene, easily the iPhone’s best shoot’em-up. The stages, visual presentation, sound and gameplay combined to make this a game I found impossible to put down. The inclusion of music stages, generated from songs in your music library, make this a game with an infinite amount of new challenges, and the recent update made things even better. Space Invaders Infinity Gene is the best example I can think of of a major game publisher simultaneously revitalizing a classic franchise while doing right on the iPhone platform. Kudos to Taito for a job well done.

For me, the year held a number of other highlights. Meteor Blitz is the best dual-stick shooter I’ve ever played, with sumptuous visuals and perfect controls. Flatspace delivered the most open-ended space role-playing experience on the platform; how you outfit your ship plays a huge role in how you play the game, and you’re welcome to play in any way you like, as law-enforcement or pirate, trader or bounty-hunter, good guy or bad guy. Chronicles of Inotia: Wanderer of Luone and Dungeon Hunter offered up the platform’s best fantasy RPGs, while Rogue Planet delivered an SRPG to rival those on major consoles. Robocalypse, ported to the iPhone from the Nintendo DS, was the year’s best RTS, and IUGO’s Star Hogs was an artillery game not to be missed. GeoDefense and GeoDefense Swarm were the year’s best tower defense games. Chillingo‘s Defender Chronicles effectively tipped the tower defense genre on its side, imbuing it with RPG qualities along the way and cementing it as one of the deepest and most rewarding alternative takes on tower defense yet seen. In addition, the developer has set a new paradigm for the support of existing properties with constant and hearty updates in content. Knights Onrush is the App Store’s best castle-defense game, even beating out Gameloft‘s take on the genre. But it’s Gameloft’s NOVA that takes the crown for the year’s best FPS, highly polished with a robust single player campaign and an excellent multiplayer mode. My favorite retro fixes were the addictive Hook Champ and the lite roguelike The Isle of 8-bit Treasures. For casual games, KarmaStar was a favorite for cramming incredible depth into bite-sized portions, and Canabalt for incredible atmosphere and short, but addictive gameplay sessions. My list is long, but the last games I absolutely must mention are Rolando 2 and I Dig It 2, incredible sequels to their equally incredible predecessors. Damn, what a year!

Daniel: My game of the year would have to go to NOVA from Gameloft. Call me a first-person shooter junkie, but Gameloft did an amazing job with both the campaign and online multiplayer. There have been tons of other games that have come quite close to taking home the award though, from ngmoco’s Rolando 2 to Illusion Labs’ Sway. Com2uS also came out of the box after releasing Homerun Battle 3D along with Inotia  2: Wanderer of Luone, both of which were definite must have titles for me. Chillingo‘s Ravensword was yet another title that I was overly impressed with, along with their fun Speed Forge Extreme.

The list goes on and on, including Firemint‘s Real Racing and Flight Control, Illusion Labs’ Labyrinth 2 and Touchgrind, Gameloft’s Modern Combat: Sandstorm and Gangstar, Godzilab’s iBlast Moki, and much, much more. 2009 was a year quite improved from the initial release of firmware 2.0, and I’ll be surprised if developers keep up the same pace. I’m sure there are games that were forgotten, but either way, let’s say hello to 2010.

Nick: Going back a full year and trying to figure out the best games launched on the app store is definitely a tough task.  Choosing a single game of the year though is easy.  The game I have in mind had an impressive graphical upgrade from its predecessor, and the gameplay’s tweaked difficulty and rolling variations kept me fully interested throughout.  Yes, the game I’m thinking of is Ngmoco and Hand Circus’ Rolando 2.  After replaying levels just to grab all the items I missed on the first time through, I realized the game was something special because replaying is something I rarely do.  I initially opened this site to try and cover games that push forward the idea that the iPhone is a legimitate gaming platform, and Rolando 2 fits the bill perfectly. In trying to list other favourites from the year, I’m sure I’m going to forget many great games.  Here’s a quick attempt at other standout titles I really enjoyed: Spider: The Secret of Bryce Manor, Sway, Let’s Golf, Peggle, geoDefense, 2XL ATV Offroad, and Hook Champ.

Chris: 2009 was certainly a banner year for the iPhone and its gamers. In 2008 we witnessed the birth of the app store. In 2009 we witnessed it grow into something akin to a child: both awkward and wonderful; sometimes gawky, sometimes menacing, but always full of promise. This year we’ve seen everything from the great Halo clone N.O.V.A. to truly unique puzzlers like Labyrinth 2 and Spider: The Secret of Bryce Manor. But for every geoDefense we also had an onslaught of forgettable tower defense games that simply were a recycled waste of time. The still incomplete Minigore gave us a good laugh while Samurai: Way of the Warrior showed us that 3-D wasn’t always needed. At the beginning of the year, who would’ve thought a simple running game like Backbreaker Football could bring so much more life to football than the iconic Madden? That’s what makes the iPhone as a gaming device so special: it surprises us. This little machine somehow manages to bring a decoupage of gaming experiences that no other device seems to match. Gamers everywhere have to agree there’s nothing quite like Zen Bound for the console. As for the best of 2009, that’s tough. The Wing Commander-esque Galaxy on Fire comes close, but ultimately I’m a sucker for the well-rendered RPG; Ravensword: The Fallen King is certainly not without its flaws, but it is the first iPhone game I found truly amazing… utterly escapist. What can we anticipate in 2010 now that the iPhone’s proverbial childhood is over? The fast track into adulthood. With Apple’s newfound success in the gaming world comes a new set responsibilities… and new competition. Also, we all have bigger expectations for this little device than we did a year ago. Things could get really interesting. So, here’s to a new and even better year of gaming in 2010. Good luck, Apple, and keep on gaming!

Jeff: What if iTunes didn’t exist? What if there wasn’t an App Store? What if the technological marvel known as the iDevice was never conceived? Each and every one of us would have missed out on something amazing and revolutionary.  It’s a worldwide store where you can buy all of the newest music of any nationality from anywhere in the world, and purchase multiple games that fit in your pocket starting as low as 99 cents and (almost) not going anywhere above 10 dollars. This universal store has brought many people happiness, and the offerings that you can choose from are astounding. Music will always be changing, and so will the future of gaming. However, I’ve never thought that gaming could change so suddenly or quickly. Five months ago, I would never have thought of the iPhone or iPod Touch as something I would play games on, much less play games on for hours on end. This year, and more specifically, these past few months, have changed the iPhone and iPod Touch into my main gaming platform. And why? Because iDevice games are the only ones that get updated, changed, and churned out so quickly, yet still maintaining the polish and quality we expect from all games.

Now that the iPhone and iPod Touch have been established as possible gaming devices, what are the best games for this “platform?” Or, what is the number one game that all iDevice owners should have? It’s a hard choice, but I have to go with N.O.V.A.. This game has the best graphics, best controls, and debatably due to multiplayer, the best replay value of any game on the App Store. It has all of Gameloft’s quality and polish, and it isn’t a game you just finish and forget; it’s an experience that you remember and keep coming back to, time and time again. On the other hand, there are many great offerings for the iDevice, including Jet Car Stunts, Asphalt 5, Need for Speed, FIFA, Inotia 2: A Wanderer of Luone and many more titles that deserve mentioning. Of course, if I mentioned all of them, the list would be too long since there are just so many different options. All in all, 2009 has been an awesome year both for myself personally and the App Store, and I can’t wait to see what new events and things are in store for me this year. Onwards, and let’s all have a great 2010!

Ryan: The app store has come a very long way in such a short time. I remember when I was impressed by the simplest of games on a mobile device like an iPod. The app store has become a whole new market now with ‘real’ games becoming more polished and fun. One signing example of this is Nova. Nova is a first-person shooter developed by Gameloft that somewhat resembles Halo (ring any bells?) Nova is the most complete, comprehensive game on the app store to date. Not only does it have an engaging single player mode, but it comes with surprisingly fun online multiplayer mode as well. It is no surprise to me that Gameloft is the company behind Nova. After all, they have proven to be strong players in the app store market and have developed a number of hits. Each game they release seems to push the envelope (and my expectations) just a little further. I now expect an iPod/iPhone game to deliver much more than I did even a few months ago. I am excited to see what the app store holds for 2010. I think Nova will be hard to top, but based on what I have seen so far, it is complely plausible.

And that wraps up the gaming year of 2009.  I’m sure 2010 will be bringing us even more impressive games from all the developers on the app store who will continue to push the limits of the platform.  We’ll see you the same time next year for another wrap up!

Apple Approves of DLC With Free Apps, Rolando 2 Goes Free

This is huge news for the iPhone gaming world, leading developer ngmoco:) to announce that they are releasing their first-person shooter for absolutely no cost.  A lot of the criticism for DLC in Eliminate has died down quite a bit now after Apple announced this.

So what does this mean for iPhone gamers?  You’ll start to see games and applications becoming free, serving as a lite version for the game and in-app purchases to unlock more and more levels.  For example, Rolando 2 has now become free with 4 in-app purchases: Ch. 2 for $0.99, Ch.3 for $0.99, Ch. 4 for $0.99, and Ch. 5 and 6 for $1.99.  In total, the game is now $4.99 instead of the $5.99 it was previously offered for, making the game seem significantly cheaper.

This also helps developers to submit only one binary instead of two for the lite and paid versions, and I expect to see more and more developers jump on this fact.  It could mean that big developers like Gameloft will start to release their apps for free with DLC to increase content, and maybe even Digital Chocolate will start to join in.

Too bad for Tap Tap Revenge 3 though as many users will start to feel like TTR3 should be changed to free.  Anywho, this move by Apple is a significant one for the growth of the App Store, and we’ll start to see developers like ngmoco:) take advantage of this situation.

Rolando 2 On Sale, Drops to Only $5.99

Ngmoco‘s platforming adventure Rolando 2 is on sale now for $5.99, down from the launch price of $9.99.  The game features a host of upgrades from the original series debut.  Special Rolandos that can float, vehicles, and an improved interface were all welcome additions.

I’ve found Rolando 2 to be without a doubt one of the best games on the app store.  Levels are designed with a perfect balance of difficulty and ingenuity, and the graphics are a technical feat.   Every aspect of the game is improved over the original, so without hesitation I can give this game a must have recommendation.  Check it out on the app store.

If you haven’t seen the original trailer, it gives a good sense of the personality that the game is filled with.  Watch it below.

A Year in Review: We Look at Our Favorite Games from the App Store

With the app store officially one year old and Apple putting out a list of their best games, we thought that it’s a great opportunity to share our ten favorite games from the last year.  These games are not in any order, and we will definitely overlook some games to narrow our lists down to only ten.  The games you’ll find below are ones that have stuck out in our mind, and we recommend you play each of them if you haven’t taken the time to do so already.


  • Sway: The controls are so simple and unique, but the game remains challenging throughout.  It’s a great use of the platform, and was a blast to play. (Lite version)
  • Let’s Golf: While it’s a copy of Hot Shots Golf, this arcade style golf game has so much to unlock that it kept me busy for a long time.  The full 3D environments and detailed golfers also made it one of my favorite games. (Lite version)
  • Tap Tap Revenge 2: It’s free, and it’s great.  New music is added weekly from top pop artists, and downloadable track packs are put out about once a month.  Once Tapulous allowed you to import all the music you buy into TTR2, I was hooked.  The online play and leveling up was also very addictive.
  • Flight Control: This game had everyone saying “what’s your high score?”, with good reason.  A deceptively simple concept, yet the execution was so perfect that you wanted to improve your score more and more.  Any time you lost, it was your fault, and there was never a time you wanted to blame the game.
  • Star Defense: I can’t helped but get sucked into Star Defense because of how good it looks, and working to accomplish more achievements on the Plus+ network.   I still spend time spinning planets and looking at the details in awe, along with watching just how well the game runs.
  • Zenonia: A full RPG for six bucks?  It feels like a classic title, yet the new story and gameplay kept me wondering where the game was headed.  There’s no better value on the app store than what’s found in Zenonia. (Lite version)
  • Drop7: Finally, a puzzle game that wasn’t dependent on proven methods.  Drop7 really makes you think, and even when you feel like you’ve mastered this game, there will still be moves that surprise you.  It’s very deep, and very addictive. (Lite version)
  • Peggle: Sure, this is only a port of an already great game.  PopCap really needs to be commended for their implementation of Peggle on the iPhone though, because it could not have turned out better.  For such a tiny screen, the controls worked frustration free and let you focus on making the craziest shots possible.
  • Rolando 2: I can’t sing enough praises about Rolando 2.  The graphics have pushed the platform further than ever, the difficulty has been toned down to make the game frustration free, and what better way to exhibit the strength of the system than by perfectly using the accelerometer to control your Rolandos.  The achievement system in Plus+ will keep you busy well after you finish the game the first time through.  This is my favorite game that I can remember in recent memory.


  • Tiger Woods PGA Tour: A great golf experience with wonderfully intuitive and unique controls.  The game can get easy once you get good, but I keep coming back for more.  If you are a golf fan at all, you should own this game!  By the way, if you think the game is too easy, try to play without put preview, and you will find a very fun, challenging experience.  I think that those who criticize the game for being too easy are using all of the training wheels the game offers for the novice players.
  • Need for Speed Undercover: There are essentially two types of people in the word: those that prefer Need for Speed and those who prefer Real Racing.  I tend to feel sorry for that second group of people.  Need for Speed offers better looking cars and more customization.  I really felt like I was playing a mini console game.  The soundtrack isn’t the best, but the game is just fun.  After beating the game, I found it fun to buy every car and customize them to my liking.
  • Dungeon Defense: A fun, creative tower defense game.  Like many, I was not a tower defense fan until I began to play games on the iPod Touch.  Dungeon Defense offes some unique gameplay elements such as enemies that attack your defenders, gates the halt the enemies for a period of time, expensive upgrades, and unique defender placement.  All in all, I think Dungeon Defense is the most underrated tower defense game on the app store.
  • PuzzleQuest: Match three meets an RPG to create PuzzleQuest.  I found myself quickly immersed in the experience that is PuzzleQuest, and highly recommend the game to any gamer.  It is fun to level up your character, and the match three aspect doesn’t detract from the RPG elements. (Lite version)
  • Car Jack Streets: While not perfect, I think Car Jack Streets is the best GTA style game on the app store today.  At first, I had some issues with the controls and limitations in gameplay, but the updates have been great, and I love to see the apps keep supporting this great game!
  • Fantastic Contraption: It is almost too much fun to try to keep building machines that can beat some of these very tough levels.  The physics are top notch, and since you can create and upload your own levels, the fun is endless.  My friends and I got into a friendly competition trying to build the quickest most efficient machines for each level.
  • Zen Bound: One of the best looking games period.  Has a great soundtrack, is fun to play, and provides a unique experience.  It seems people either love or hate this title.  I never got caught up in the hype as I thought the idea of the game was stupid (tying an object in rope), but I have since come around and love the game! (Lite version)
  • Bike or Die 2: If you are competitive, Bike or Die 2 is for you.  The online community associated with this app (that also has a computer version) is great.  I found myself playing levels over and over to get better times on the leaderboards.  Also, there are thousands of levels to chose from.  You can also save your replays.  I found myself both working to beat my time and to play a level with the lost flips possible.  Just a whole lot of fun! (Lite version)
  • Texas Hold’em: Apple really made a great Texas Hold’em game.  The graphics, AI, gameplay, and features are great.  If you like poker at all, this is well worth the purchase.


  • Assassin’s Creed: With one of the best graphics on the iPhone, this game is a must have.  Great gameplay and throwing knives make this game a winner. (Lite version)
  • Ancient Frog: This game also has one of the best graphics, and the frog animations are done with pinpoint accuracy.  The game is puzzling and challenging, along with beautiful, ambient sounds and colorful backgrounds. (Lite version)
  • ExZeus – Another beautiful game on the iPhone that offers an arcade experience unique from the rest. Fast-paced and beautiful weaponry makes this game one of the best games in the App Store.
  • Sway – A unique experience using your fingers to sway your character can only be accomplished on an iPhone, and the exhilarating experience is unforgettable.  With crisp graphics and intuitive controls, this is another winner. (Lite version)
  • Real Racing – The most real racing experience ever to appear on the iPhone/iPod Touch is, unsurprisingly, a winner.  It features gorgeous graphics and an amount of polish so high it could even be a PSP game.
  • Rolando 2 – Beautiful artwork, Mr Scruff’s music shack, and intuitive multitouch controls make this experience unique; unlike anything we’ve ever seen.  The platformer uses many of the multitouch elements to provide a versatile experience for casual and hardcore gamers alike.
  • Castle of Magic – Stunning graphics and breathtaking environments will show this game is obviously one of the best in the App Store.  Also, the similar gameplay to Mario is quite enjoyable with a few twists like shape-shifting into a swordfish. (Lite version)
  • Sentinel 2 – With the numerous amount of tower defense games in the App Store, surely there has to be at least one in the top 30.  Well, this is one of the best tower defense games in the App Store with wonderfully balanced gameplay mechanics you won’t find with any other tower defense.
  • Zombieville USA – That’s right, although this game may seem simple to you, it sure is an App Store classic that is addictive to the max.  Offering polished gameplay and rocket launchers, this has got to be one of the best of its kind. (Lite version)
  • Zenonia – What can we say, this has got to be one of the best RPGs a mobile phone can offer. With beautiful animations, skill tree, and tons of content, you can clearly see why this is one of the best games in the App Store. (Lite version)

That’s it for the roundup of the best games for this year.  Check out the games that you haven’t heard of, and have a good time with them.  Disagree with any of our picks, or did we miss a favourite game of yours?  Leave us a comment below.

Rolando 2: Rollin’ With the Crew

That’s right, rollin’ around downtown.  But not with hydraulics, with Rolandos!  Rolando 2: Quest for the Golden Orchid has made its way to the downtown we know as the App Store, and it has certainly lived up to my expectations.  Although there was a bit of a delay, it was well worth the insignificant one day wait.

Warning to people: this game is highly well done.  Designs are very nicely done, and the 2.5D graphics give a great feel to the game.  Although I would have liked it to have 2.5D Rolandos, the backgrounds are very nicely done.  The colors and design put into this game, like the first one, is beautifully done.  I have no complains against the artwork as they are one of the best in the App Store.

Gameplay is surprisingly very, very similar to the first.  It’s almost as if I’m playing the first one all over again in 2.5D.  If you didn’t like the first Rolando, I suggest you clear away from the second one due to the similarities in gameplay.  The 2.5D does add a little bit of twist to the gameplay, but not enough to change the Rolando experience for the people.  It preserves Rolando 1’s unique gameplay, so clear away if you didn’t like the first.  Some differences though include weapons to attack your enemies with like bombs to blow up the savages or crossbows to spear the tribal people.  The Plus+ network is also integrated into this sequel with many more achievements to collect and online highscores for each level.  It also includes a more variety of characters, each with its own attributes to help you get to the end.

So far, this game has been great, but not without a few glitches and frustrations.  First of all, the title screen is very nicely done but does produce glitches when excessively tilting the screen back and forth.  While playing on my iPhone 2G, I also experienced some serious slowdowns in framerate, and the Plus+ network lags when opening and scrolling through achievements, etc.  This needs to be fixed immediately and should be on ngmoco:)’s top priority.  iPhone 3GS users have also experienced slowdowns, something that shows there is something wrong with the game.  The screen is also sometimes very jerky in the level select screens and even in-game.

Overall, this is a wonderful experience for fans of the first Rolando.  If you didn’t enjoy Rolando 1, clear away from Rolando 2 as it is very similar in gameplay.  The 2.5D graphics work very nicely and look absolutely gorgeous.  Although I would have liked 3D Rolandos, the backgrounds work just fine.  Bombs, crossbows, and lasers are all very nice additions to the puzzling gameplay and the more variety of Rolandos is something that I personally love about this game.  Great job ngmoco:), but please fix the slowdowns.

Cost is $9.99 and the file size is 56.1 MB.  The game is made by ngmoco:), a company that is dedicated on solely making iPhone and iPod Touch games.