Pocket Legends is becoming more and more like a real MMORPG. With the 1.2 update, Pocket Legends has added player vs. player matches, trading between individuals, and new elixirs to temporarily boost the stats of your character. This is definitely one of the largest updates so far, and it brings Pocket Legends to the next level.
Along with PvP and secure trading, Pocket Legends is now a universal app. This means that there is one app for both the iPhone and iPad clients, and you won’t need to search for different applications for both devices. This is definitely much more convenient for everyone across the board, and it’s a move that was necessary.
I haven’t had a chance to play the PvP yet, but here’s a developer video of the PvP in action. For more information about the update, be sure to check out their website.
This week I was away to San Francisco without much time for writing, as I was driving around the town and touring the whole area. So as a way to make-up for all that once-lost news, I’m compiling everything into this post: what happened this week from Monday to Friday. There were some notable game releases including Pocket Legends MMO for the iPhone along with some other big news that hit the market this week. Here’s the list:
Pocket Legends MMO for the iPhone: 3D, fantasy MMO for the iPhone, one that was first released on the iPad. I haven’t exactly gotten a hang of the game yet, but it looks fantastic.
Hockey Nations 2010: The void for hockey on the iPhone hasn’t been filled at all, and Hockey Nations doesn’t exactly fill it either. But still, it’s the first 3D hockey game on the iPhone, and it’s actually not that bad. It could use some improvement though.
Babylonian Twins: It’s good to see retro reborn on the App Store, and that seems to be the case with Babylonian Twins. First created in Iraq during the 90s for the Amiga, it has finally been brought over to the iPhone with redone visuals and more. I haven’t tried it yet, but it definitely looks interesting.
Espgaluda II: Bullet-hell shooter that looks extremely interesting. I didn’t try the Xbox 360 version, but this one can best be described by watching this gameplay video. It also has OpenFeint leaderboards and achievements; a definite sign of awesomeness.
Blitz (Free): Looks like an interesting card game implemented with ngmoco’s Plus+ system. Haven’t had the chance to play it yet, but one that’s worth noting.
Pandorum ($0.99): Scary third-person shooter that was ok, but the controls needed some work. Still, it’s worth a look at $0.99.
Kim’s Adventure (Free): Interesting looking 3D platformer for the iPhone, although the controls are a bit difficult to master. Still, it’s free, and you really have nothing to lose.
Knights Rush: Sequel to the very successful Quest of Knights Onrush, Knights Rush is the paid version of a free game that was downloaded many many times. It’s coming soon filled with a campaign mode and 8 different environments. For more information, check out the post on Toucharcade.
iPhone 4.0 announcement: iPhone OS 4.0 is coming in the summer with over 100 new features. Included is Apple’s own social gaming platform Game Center and mobile advertising system iAd. You can catch our wrap up of the event here.
Star Defense 2, NOVA 2, space MMO: Pocketgamer seems to have the inside scoop on the production of NOVA 2 (coming later this year), Star Defense 2 (freemium tower defense), and a space MMO that might just be made from the makers of Pocket Legends.
I’ll admit it right here and right now: the iPad games haven’t wowed me one bit. They really haven’t. The apps seem to be the ones that have taken the spotlight, and the games are definitely slacking; most of them are just running at a higher resolution with little or no changes to the gameplay. There are some games like Mirror’s Edge that have got me saying,”Cool”, but again, nothing has wowed me until now.
And this game may just be what separates iPad gaming from iPhone gaming. Let’s face this fact: MMOs don’t work on the iPhone. Text-based are ok, but I’m talking about fully 3D MMOs, fighting with a party, leveling up your stats, and all the glory that comes with a MMORPG found on the Internet.
The MMORPGs I’ve tried on the iPhone just don’t work; I don’t want to play an MMO on my iPhone. I’m going to say this again: MMOs don’t work on the iPhone.
And I say this again: the iPad may be the answer to MMOs on Apple’s devices. Pocket Legends for iPad definitely proves that the iPad can handle much higher graphics and animations, and the screenshots alone had me wowing and my eyes popping.
But it seems like iPhone versions are coming for Pocket Legends, so we know that when you’re outside you can still level up your character. But when it comes to sitting down at home, I would definitely prefer the iPad over the iPhone. I’m not sure why I didn’t think of this before, but MMOs (real ones) may just be the reason iPad gaming is better than the iPhone.
Pocket Legends for iPad is priced at free, so for those planning on waking up early for one tomorrow, this is definitely one you should check out. Like right now.