One of the most beloved games on our devices today, Infinity Blade, is receiving a little bit more love from the developers in the form of an update promised to us since its revealing.
That’s right folks; this Thursday marks the day that Infinity Blade will be receiving the multiplayer treatment, alongside other goodies such as a new Survivor mode, holiday helms, more than two dozen new swords, shields, helmets, and magic rings, new Facebook integration, AND more achievements.
If you haven’t checked out Infinity Blade yet, you can nab it on the App Store for $5.99 (Universal). Also be sure to check out our review on the game before purchasing.
LucasArts is just the latest company to enter the Unreal Engine 3 arena alongside Gameloft and Trendy Entertainment (the makers of Dungeon Defenders). While there is no indication as to whether or not LucasArts plans on bringing the Unreal Engine 3 goodness to the iOS, the press release does explicitly state the powers of the engine on iOS, Playstation 3, and Xbox 360.
It’s also a long term deal that allows LucasArts to build not just one but multiple games using the Unreal Engine 3.
There’s really not much more information than that, but hopefully we’ll be seeing some Unreal Engine-d games from LucasArts sometime in the near future. I wonder, what would Secret Monkey Island look like with the Unreal Engine 3?
The following is an official press release from Gameloft:
‘Gameloft, the leading developer and publisher of digital and online games, announced today a long-term, multi-platform licensing agreement with Epic Games, Inc. that enables Gameloft to incorporate Unreal Engine 3 in four new games, two to be released in 2011 and two in 2012.
“Gameloft is very pleased to partner with Epic, especially with their ability to stay ahead of the curve and continually place the best game engine technology in developers’ hands at any given point in time,” said Julien Fournials, vice president of production, Gameloft. “Using Unreal Engine 3 allows us to push game visuals with remarkable lighting and high-fidelity environments. We are confident that players will enjoy the games powered by Unreal Engine 3.”
“There is no doubt that the four games running on Unreal Engine 3 will be visually stunning and take advantage of the powerful mobile gaming devices,” said Mark Rein, vice president, Epic Games. “We are thrilled to provide our technology to Gameloft and look forward to a lasting collaboration.”
Under the agreement, Gameloft plans to release games on multiple mobile and downloadable platforms, including iOS, Android, PlayStation®Network and set-top boxes.’
While this is one of those stories where the headline encapsulates nearly everything we know at this point about the projects in question, the news is exciting nonetheless. With Gameloft, one of the most prolific developers for the iOS platform, adopting one of the most sophisticated game engines able to run on the hardware, the results are sure to be graphically impressive at the very least.
We here at No DPad will be sure to keep you informed as more details surface regarding these upcoming projects.
Infinity Blade, Epic’s highly touted online, 3D RPG of some sort using the Unreal Engine, has been given the release date of Thursday, December 9th. Here’s some more information regarding the game:
Taking handheld gaming to new heights, the graphically intense “Infinity Blade” is powered by Unreal Engine 3 and features adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle. The game’s robust single-player mode features an intuitive combat interface and simple touch controls which enable hardcore and casual gamers alike to engage in fun, furious battles. As play progresses, players gain experience, build stats and earn more powerful items to prepare their knight for the final encounter with the game’s nemesis, the God-King. Additional content will be released free of charge via planned updates, including a fully integrated multiplayer mode, which enables players to find friends and other challengers to battle online via Game Center.
The price has also been set at $5.99. We’re definitely looking forward to getting our hands on this one, and it shouldn’t be long before it arrives.
Epic Citadel was released onto the App Store today in the wake of Epic Games’s revealing of the Unreal Engine 3 for the iPhone and iPad. It showed off the graphical capabilities of Apple’s coveted device, and boy oh boy did it do that. Epic Citadel makes PSP games pale in comparison; DS games are out of the question.
Along with that, Epic has announced that the UDK (Unreal Development Kit) will be available for free to all developers, meaning a wave of games using the Unreal Engine should arrive soon (hopefully).
And by the looks of Epic Citadel, iPhone games are about to be a whole lot more… pretty. While Epic Citadel is only a tech demo, Epic is planning on developing and releasing Project Sword, a sword-fighting RPG type of game in which you will be able to challenge your friends via Game Center.
Now this is really up to developers, but in my opinion, I think the Unreal Engine can really step things up for iPhone gaming: better graphics, more 3D games, and better overall quality of games. While I don’t see this storming the App Store in full force anytime soon, I see it as the next step. For now, Epic Citadel has the best graphics I’ve ever seen on the iPhone and iPod touch.