Tag Archives: Activision

Cabela’s Dangerous Hunts 2011 Review: A Shotgun Load of Junk

Activision isn’t known for producing large loads of junk, especially when it comes to the App Store.  Their Call of Duty: World at War Zombies game has been highly praised by us, and so has their dual-stick shooter Geometry Wars.

Tony Hawk’s Pro Skater 2 has also been a joy to play, and Crash Bandicoot Nitro Kart 2 is a solid cartoon racer that we enjoyed.

But question marks start to rise when it comes to Cabela’s Dangerous Hunts 2011, which is quite frankly one of the worst games I have ever seen from such a large company.  Production values are extremely low, textures are extremely low-res, and the controls are far from perfect.

The game is also lacking a save mechanism and requires you to start the entire level over if you decide to quit in the middle of one.

And amidst all the bad, I can’t find anything positive.

Dislikes

Graphics: The graphics are absolutely horrible.  Yes it’s 3D, but the 3D modeling is extremely bland and far from detailed (see Modern Combat 2, NOVA for some detail), and the textures are so pixelized that even on my iPhone 4, you’re able to see pixels.

Linear: Gameplay is more or less extremely linear, with no areas to explore.  Kill this, kill that, follow the one-way path.  Not only does it look horrible, but the game itself isn’t too interesting.

Save system: There is no autosave, and if you’re interrupted by a call or quit the game during the middle of a level, the game starts over at the beginning of the level.  This was a problem maybe in the beginning of the App Store—a whole 2 years ago—and it’s an extremely large oversight on Activision’s part.

Controls: The scope button in Cabela’s is placed in an awkward position, and shooting from the scoped position is absolutely pointless.

This is just another attempt by a big company to cash in on name.  This is an absolutely horrible game that should not be picked up at all costs.  Do yourself a favor and go eat out for lunch; don’t buy Cabela’s Dangerous Hunts 2011.

Cabela’s Dangerous Hunts 2011 was developed by Activision, and I played through version 1.0 on my iPhone 4.  The price is $4.99.


‘Guitar Hero’ Receives Four New Song Packs

Activision has uploaded four new song packs into their wildly successful Guitar Hero, most of them bands that I actually like to listen to.  One pack also contains two free songs from Steve Ouimette.  More artists include Rise Against, Breaking Benjamin, Weezer, and Coldplay.  Here’s a full list of all the tracks:

Breaking Benjamin

  • Breath
  • Give Me A Sign
  • So Cold

Coldplay

  • Clocks
  • Yellow
  • Viva la Vida

Weezer

  • My Name is Jonas
  • Pork and Beans
  • The Good Life

Rise Against

  • Prayer of the Refugee
  • The Good Left Undone
  • Audience of One

Each song pack costs $1.99.

Have you downloaded a Guitar Hero track?  Be sure to let us know in the comments.

‘Geometry Wars Touch’ Makes it onto the iPhone

Geometry Wars: Touch has finally made its way onto the iPhone, and it’s a game we absolutely loved on the iPad.  While I haven’t downloaded the iPhone version yet, the good news seems to be that Activision has updated the iPad version to make it universal; meaning that if you bought the game for the iPad, you can download the same game free on the iPhone.

They’ve also lowered the price to $4.99, so it’s definitely one of the more tempting games to buy on the App Store.  If you’re on the fence about it, be sure to check out our review and see for yourself.  We awarded it with a Must Have, and I’m sure most of the gameplay elements are intact from the iPad version.

‘iPhone 4’ and ‘iOS4’: WWDC 2010 Announcement Wrap-up

The new iPhone has been announced today along with a name change from iPhone OS 4.0 to iOS 4.0.  And unlike any other firmwares before, the 4.0 update will be FREE for all users, including those holding the iPod Touch.  But with all that aside, let’s get to the real thing: iPhone 4.

iPhone 4

The new iPhone includes new technology called the Retina Display, which packs in 326 pixels per inch (ppi).  Since the human eye only detects around 300 ppi, it is safe to say that you will not be able to see any pixels on the iPhone 4’s screen.  This is definitely the biggest part for the iPhone 4, and the resolution is one that’s enough for low-end laptops.

The iPhone 4 will also be faster with the A4 processor chip built into it.  This is the same processor that powers the ultra smooth iPad, and it also will provide the iPhone with large increases of battery.  It will allow for 7 hours of 3G use, 10 hours of video playback, and much, much more.  It’s definitely a huge improvement from the 3GS, as I’ve been able to only get around 4 hours of 3G use; maybe even less.

As for the camera, iPhone 4 will allow for video calls using the front-facing camera.  This isn’t much of a surprise here, and this is the part when it gets a little disappointment.  Given all the problems AT&T is having, video calls will only be available for people on a WiFi network, and it can only be executed from one iPhone 4 to another.  While I’m sure there’s some jailbreaker out there able to get it working on 3G, for now, it’s WiFi only.

The camera has also been improved to 5-megapixels with 5-times digital zoom.  While not mind-blowing, it’s a noteworthy upgrade.  The best part comes at this next statement: the new iPhone will shoot HD videos up to 720p.  That’s a feature that most smartphones aren’t able to do, and it gets even better with the new iMovie app that will be available on the App Store for $4.99 once the iPhone is released.

The iMovie app will allow for movie editing, and while it’s hard to picture how we’re going to accomplish that on such a small screen, it’s still pretty darn cool nonetheless.

Apps announced

We told you so.  Activision announced the release of Guitar Hero for the iPhone with a new “strumming” method for users.  I haven’t had enough hands-on time to get a good first impression for the game, but from the outside, it definitely looks good.  I’ve had enough of Tap Tap Revenge and Rock Band for once, and Guitar Hero has always been my favorite rhythm game.

In other non-gaming news, Netflix announced that they were bringing their app to the iPhone this summer, which shouldn’t be too far away.  3G streaming or WiFi, we don’t know, but it’s nice to finally have movies without having to sync them.

Apple also announced that the iBooks will be updated to support taking notes and downloading (or opening) PDFs.  You will be able to jot down some text using most likely your finger onto your eBooks, making for a nifty feature for all you note takers out there.

This is by no means a disappointment, and Apple did a great job with the new iPhone announcement.  While the iPhone 4 was leaked more than any other iPhone, some features such as the HD video and iMovie came as a surprise to me.  The Keynote address has not been uploaded to Apple’s website yet, but keep looking for it.  It should be up within the day.

iPhone 4 will be released on June 24th, and iOS 4.0 will be released on the 21st.

Crash Bandicoot Nitro Kart 2 Review: Mario… Your End is coming near

Well, to say Crash Kart 2 beats Mario Kart is a bit too harsh for now, but I must say that iPhone cart racers are getting pretty dang close.  It’s been almost 2 years since the first one for this cart racer was released, and it wasn’t until maybe a year ago competition started appearing.

But Activision has proven that Crash Kart will always be the best with the release of its sequel, which features smooth controls, solid visuals, and an overall good-looking environment.  I didn’t find many flaws with this game, although the number of cups and characters could/should be more.

Still, Crash Kart 2 is the best effort I’ve seen in the App Store so far, with a somewhat extensive single-player campaign mode and smooth online multiplayer.

Likes

Graphics: The graphics seem to be on par with most high quality cart racers on the App Store, but they are nice nonetheless.  I wouldn’t expect anything less from Activision, and they definitely delivered the best graphics the iDevice can handle (from my observations).  The framerate didn’t take any huge dips either, and the game was smooth through my playtime.

Controls: Both accelerometer and touch controls were very smooth and were tuned quite nicely.  I’m usually a touch control type of guy, but it’s definitely nice to have some options.  I liked either one equally in this case, and Activision definitely took the hard way to get the controls down perfectly.

Online multiplayer: I’ve only been able to start one multiplayer game, but from what I’ve seen, it’s more or less pretty smooth.

Dislikes

The other multiplayer games…: I connected maybe one out of ten times.  The other nine times, the game just took forever to start.  It may have just been my impatience, but it takes forever for a multiplayer game to get going.  You’re stuck in the lobby for a good 10-15 minutes, and that’s just time we don’t have.

Characters: With no unlockable character system and only 4 characters, you have to be scratching your heads with this part of the game.  4 characters is nothing compared to the 10 different characters found in Krazy Kart Racing from Konami.  This department was definitely a letdown, since I was looking for some more variety to play around with.

Arena battle: This is one gameplay mode I would have liked to see.  Just straight racing doesn’t cut it these days, and people need some more variety to keep playing the game.

Every time a cart racer appears on the App Store, it seems like the phrase “the closest thing to Mario Kart” always comes up.  And that’s the case with Crash Bandicoot Nitro Kart 2: it’s the closest thing to Mario Kart I’ve seen so far.  It’s a lot of fun, the levels are well-designed, and the online multiplayer is fun based on the one time I was able to connect.  But Activision left things out that should have been there, like more characters, and it just leaves me cringing at the thought of Crash Kart 2 not reaching its full potential.  I’m still waiting for the day when I can wholeheartedly recommend a cart racer to everyone out there.

Crash Bandicoot Nitro Kart 2 was developed by Activision, and I played through version 1.0 on my iPhone 3GS.  The price is $9.99.