Archetype: Interview with Lead Producer Dane Baker

Archetype was released into the App Store and rose the rankings by a storm, providing some solid online play.  While I personally thought that more could have been added, after my talk with Dane Baker, it sounds like more is actually coming soon.  With that said, here’s our interview with lead producer Dane Baker. NoDPad: What [...]

Exclusive: Kooistra developing Blue Defense sequel, Red Conquest episode 3, and a new Action RPG

In an exclusive email exchange with NoDpad.com, John Kooistra — developer behind hit titles Blue Defense, Blue Attack and Red Conquest — let slip details on several upcoming projects from his development group Cat In A Box Games. First up, Kooistra is just about ready to make a publicity push for a new title, Fastar! [...]

Aralon: Interview with Creators Sam and Jason

Today, I caught up with Sam and Jason to talk about their upcoming Oblivion-like RPG Aralon, a game that takes place in an open world environment with 3D graphics and breathtaking views.  While the game still has a long ways to go before releasing, it’s one game that looks promising. NoDPad: What prompted you to [...]

Fox vs. Duck: An Interview with Tak Fung

This interview was made possible by Tyler, the lead of our forums.  You can find her as DGH94 on the forums, and you can also contact her at tyler@nodpad.com. Fox vs. Duck is the latest creation from the developer of Mini Squadron, so we decided to try and catch up with Tak Fung and see [...]

Interview with Super Awesome Hyper Dimensional Mega Team’s Enrique Corts

We recently previewed Pro Zombie Soccer by the Super Awesome Hyper Dimensional Mega Team, and it’s one title that we THOROUGHLY enjoyed.  We mean, with all our heart, we really enjoyed it.  And because of that, we caught up with founder Enrique Corts about their first iPhone title, Pro Zombie Soccer, which will be published [...]

Trenches: An Interview with Thunder Game Works

I was able to snag an interview with Michael Taylor, CEO (Chief Executive Overlord) of Thunder Game Works. He and his company have released new game on the App Store called Trenches. I found that the game had great graphics, an indescribable charm, fun gameplay, and lots of replayability. As such, I rated their game [...]

Ravensword: The Fallen King: An Interview With Crescent Moon Software

Ravensword: The Fallen King is arguably my most anticipated game along with Asphalt 5, and we here at NoDPad got the chance to speak to the creator of this game.  If you didn’t know, Ravensword was made by only two people with one person doing all the coding.  To me, that’s quite an accomplishment and [...]

Boulder Dash: An Interview with First Star Software

Boulder Dash Vol. 1 is a classic game that was developed by First Star Software and published by Chillingo.  Unlike many other classic games, Boulder Dash provides both updated and retro graphics.  It also brings a good level of polish that matches the best developers in the app store.  Even though all of you have [...]

Car Jack Streets Interview: Paul Farley on Apple’s App Store

Car Jack Streets brings an open world into the pockets of gamers.  It launched on April 28, and since then all of the fans have had a chance to explore the world of Car Jack Streets.  Now, Paul Farley of Tag Games takes some time to talk with us about the experience of selling a [...]

An RPG in Your Pocket: A Look at Underworlds With Bill Money

Underworlds has brought RPG gameplay to your pocket.  Lots of gamers have already taken to the game and played through it, noting its similarity to Diablo and a draw to continue levelling your character.  Now, we ask Chief Creative Officer of Pixel Mine, Bill Money, some questions about the addictive game.  You’ll hear his thoughts [...]



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