Out now is the latest port from the GTA series, Liberty City Stories from Rockstar Games. The official press release describes it as:
In Liberty City Stories, former trusted wise guy for the Leone crime family, Toni Cipriani returns home after spending time in hiding for killing a made man. Now, the streets of Liberty City are in turmoil, as warring families vie for control and the town begins to self-destruct under waves of political corruption, organized crime, drug trafficking and union strikes. Deranged hit men, morally depraved tycoons, cynical politicians and even his own mother stand in the way as Toni tries to bring the city under Leone family control.
The sequel to the original Hysteria Project has been released for the iPhone and iPad. If your not familiar with the series, the games take the unique turn of being more video based with you making decisions rather than frantic action gameplay. I think, for some, this may be a welcome break from other horror games on the app store that have you fully controlling the character. BulkyPix, the publisher of Hysteria Project 2, promises from the app description that this sequel continues where the original left off. The game starts with you waking up on a hospital bed and making a discovery of an unfamiliar tattoo on your arm.
Just a quick heads up for everyone that Civilization Revolution has been changed to a free app after sitting at $6.99 for close to a year now. This is a port of the critically acclaimed game from the Civilization series, and originally came to the iPhone on August 10 of last year.
iPad owners are now no longer the only portable gamers with the opportunity to enjoy Osmos. If you haven’t tried out the game before, Osmos starts off by placing you in a relaxing environment with simple goals. As a rounded piece of glowing matter on the screen, you grow by propelling yourself towards other smaller pieces of matter and absorbing them. Larger pieces float around you as well and need to be avoided until you’re large enough to absorb them. The big catch is that moving yourself sacrifices size, so movement needs to be used sparingly and strategically. As levels progress, the challenges get more complex and different elements like gravity are thrown into the mix.
Osmos for iPhone comes with the expected controls of tapping to propel yourself, the ability to slow down time by swiping, and zooming by the familiar pinching. Osmos also includes OpenFeint support.
The game is complimented by an ambient soundtrack that really works well to set the mood. If you’d like to try a demo before buying, there’s one available for PC, Mac, or Linux at the official website that offers a couple of levels. Also, the title of this article isn’t entirely accurate: there were desktop versions also available for $10 before now. Nonetheless, the iPhone version is now available for $2.99. We haven’t gotten our hands on this new release just yet, but if the iPad version is any indicator, this should be a solid port of a great game for those in the mood for a relaxing time.
We first reviewed Luxor way back in August of last year, making it almost a full year since the review went up for this game. I remember playing this game a fair amount at its release, and Daniel enjoyed it as well when he gave it a Buy recommendation.
Luxor is a puzzle game that pits you against a stream of coloured balls that are travelling around a predetermined path. You job is to get rid of them before they reach the end, and as quickly as possible. To do this, you fire balls up from the bottom of the screen, and try to time the shots so that the ball you fire connects into other balls of the same colour and causes them to disappear. Think Zuma, or StoneLoops of Jurassica, for an idea of a similar game.