Tiny Wings was quite a surprise.
At first glance, it looked like a game that looked nice but would never do well on the App Store. There were just way too many apps with this type of artwork (or at least I think I’ve seen some like this), and the gameplay wasn’t all that exhilarating at first. It was $0.99, but it was lacking GameCenter and decided to go with the old OpenFeint.
But boy was I wrong, as looking at iTunes reveals Tiny Wings as the #1 Paid App ahead of Angry Birds, which was the king for quite a while now.
And with that said, I still don’t think that Tiny Wings is great. It’s good and it’s really not too far away from great, but like I said before: it’s not great.
GameCenter is sorely lacking, there’s really no way to fairly compete on the leaderboards, and some more game modes would be nice. Listening to your own iPod music is also lacking, and it’s extremely frustrating when I can’t listen to my music. The soundtrack in here is great and all, but I’m just the type of person that doesn’t really like to listen to game music at all.
Artwork: While I feel like I’ve seen this type of artwork before somewhere within the App Store, that still doesn’t take away from its charm. Tiny Wings has some smooth and soothing artwork that almost looks like paper.
Simplicity: It’s simple. There’s really nothing more to it, and I’m pretty sure that this is a type of app that anyone and everyone can play.
Addictive: Trying to get your multiplier up is quite addictive, and reaching objectives really adds another twist to the casual gaming genre. While unlocking objectives does make the game a little bit unfair, it adds some needed depth.
GameCenter: I have no use for OpenFeint anymore, sad to say, as I have moved on to GameCenter. I want to unlock achievements on GameCenter so that my total number of achievements will be higher. I have more people to compete against in GameCenter. I could go on and on and on, and the developer promises that an update is coming soon, but until then, this was a major oversight when releasing the app.
Leaderboard competition: There’s no way you can compete on the leaderboards. Just because you had a good run doesn’t mean you’re going to be beat your brother or friend: whoever has the highest multiplier and has achieved more objectives will receive a higher score. So if your friend has a x20 multiplier and you only have x12, nine times out of ten your friend will have a higher score no matter what. That does kind of defeat the purpose for competition.
iPod music: Let me play my iPod music. Yet another major oversight.
Crashes: I don’t think I’ve had to list this one in a long time, but Tiny Wings does crash. If you’re receiving push notifications from another app (at least in my case), Tiny Wings will crash almost all the time. It is especially annoying when you’re closing in on your highest score only to crash and have to restart the entire game.
Tiny Wings is a good game. But it’s extremely raw when it comes to options such as being able to listen to your own music, and it also left out GameCenter on its initial launch. The gameplay is addictive, though, and the artwork isn’t too shabby. It has all the necessary components to make a good game, but for now, I can’t give it our highest award and deem it absolutely perfect.