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Infinite Interactive Absorbed by Firemint

Firemint has been on a roll lately. Not only has the publisher-developer struck gold on the App Store with only a handful of titles — Flight Control and the Real Racing series come to mind — but Firemint has recently acquired a very big name known for creating the Puzzle Quest games called Infinite Interactive.

The two studios are both Australian based and will now be sharing the same offices and location.

Infinity Interactive, has been around the gaming block since 1989 and besides Puzzle Quest, it produced the Warlords series of strategy-rpg games as well. The 1989 founder and creative brain of Infinite Interactive is a man named Steve Fawkner. While Firemint was founded in 1999 by Rob Murray.

According to Firemint’s press release, both men enjoy working together and draw inspiration from each others’ studios:

Murray said “I’m incredibly pleased to welcome Steve and his team to Firemint. Steve is an outstanding game designer and our two studios evolved very similar philosophies of developing addictive, fun and polished original games. By bringing our studios’ talents together, we will be able to create even more awesome games – and more of them.”

Fawkner commented, “Firemint has had huge success designing, developing and publishing great original games. By joining forces, we now have a way to further develop some of the exciting new concepts we’ve been working on. This new position really frees me up to focus on game design and I can’t wait to get stuck into it!”

Murray and Fawkner first met in 2003 and in early 2006, Fawkner showed Murray an early version of Puzzle Quest, which he had prototyped over his Christmas holiday. Murray explained, “Steve and I have been talking about working together for a long time, and I remember him showing me an early version of Puzzle Quest. This inspired me to make a game during my own holidays two years later, which was Flight Control – and now, another two years later, we’ve finally found a way to work together!”

Hopefully, some great collaborative work and ideas will emerge from this combination of talent on the iOS platforms. I really look forward to match-3 puzzle racing but the idea of Warlords being brought back to life seems even better.



  1. Jindo Fox on Wednesday 5, 2011

    on a “role”?

  2. Daniel on Wednesday 5, 2011

    Ughh… bad typo sorry about that :)

  3. Mike on Wednesday 5, 2011

    They are both on a “role” and on a “roll” if you think about it. But yea it was a typo.