Vikings Row!, released a while ago by I-play, is one game that can be described as a gem in the App Store. While I-play does get some love for their Fast and Furious racing games and Deal or No Deal series on the App Store, this is one of the first casual games from them that I am actually having a lot of fun with.
The premise of the game is to get to the finish line all by carefully careening your ship and collecting gold coins. You receive medals—bronze, silver, and gold—depending on the amount of coins collected, providing for some motivation rather than just getting to the finish line as fast as possible.
While it could use some GameCenter or OpenFeint, overall, Vikings Row! is a solid pile of fun.
Artwork: The cartoony, 2D art style is quite appealing, and I really like the overall look of the game. It looks good, really, what more can I say.
Multitouch: The multitouch controls for rowing work extremely well, and it adds a level of depth and interest into Vikings Row. If the game had used arrows or some sort of joystick for controls, I doubt the game would be as fun as it is. It’s quite a creative use of multitouch, and like I said before, it adds that “fun” factor.
Content: For $0.99, there are enough levels to last atleast 4 hours. Yes, it doesn’t sound like much but the casual nature of the game doesn’t require a fully-fledged, epic Viking campaign.
Social platforms: Some sort of social platform implementation would be nice: GameCenter, OpenFeint, Plus+…putting in achievements without having a social platform seems completely useless, and even though I-play develops for more than just the App Store, they should take note of the App Store market.
Retina-graphics: In this day and age, Retina graphics must be included in every game. It’s just a given fact, and if it’s not, iPhone 4 and iPod touch 4G owners will complain. Just saying.
Vikings Row! is fun for $0.99, and I don’t see many people NOT enjoying it. I liked it a lot, and while it could use GameCenter, there’s really nothing else fundamentally wrong with this game. The use of multitouch is also quite creative, and it works really well in this situation.