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‘Predators’ Out on the App Store, $2.99

I’m not sure why they titled the game as “Robert Rodriguez presents Predators“, but I’m pretty sure it’s more of a misnomer rather than the actual name.  The actual name, in fact, happens to be Predators, based on the upcoming movie about an alien preying on humans that have landed on his planet.

The story is quite similar in the video game adaptation, but add 25 missions of madness, tons of weapons, and special abilities to get Predators the video game, or as they put it, “Robert Rodriguez presents Predators” game.  Along with that, most of you will be happy to know that it is a universal app, meaning that it is designed for both the iPhone and the iPad.

During my short hands-on preview time, I’ve had a ton of fun with it.  It’s definitely worth a look at its asking price, and be sure to check back for our full review.  Predators is available on the App Store now for $2.99.



  1. Evan on Friday 2, 2010

    Robert Rodriguez produced the movie, and MAYBE the game as well. Either way PREDATORS is his project.

  2. Daniel on Friday 2, 2010

    Nah, it’s developed by Angry Mob Games, the same people that made Guerrilla Bob.

  3. Matt on Friday 2, 2010

    Rodriguez is almost too hands-on in his projects. Wouldn’t surprise me if he did have input on the game, though it doesn’t matter. In its current itineration, his name is simply attached to the Predator property.

    More importantly, this game is a major disappointment. A massive, castrated disappointed.

  4. Evan on Friday 2, 2010

    Producing something is much different than developing- and he definitely had to give them permission to use his name. Since the movie is funded by him, I’m sure that it was necessary for the tie-in even if he didn’t tell them to use his name.

    I disagree Matt, I’ve been having a ton of fun with it. What is so disappointing to you?

  5. Evan on Friday 2, 2010

    Producing something is much different than developing- and he definitely had to give them permission to use his name. Since the movie is funded by him, I’m sure that it was necessary for the tie-in even if he didn’t tell them to use his name.

    I disagree Matt, I’ve been having a ton of fun with it. What is so disappointing to you?

  6. Evan on Friday 2, 2010

    Development and production are completely different things- and he definitely had to give them permission to use his name. Since the movie is funded by him, I’m sure that it was necessary for the tie-in even if he didn’t tell them to use his name.

    I disagree Matt, I’ve been having a ton of fun with it. What is so disappointing to you?

  7. Matt on Friday 2, 2010

    The camera is zoomed in too close; the stealth options are pointless when you can’t see more than a few feet around you. Meanwhile, the humans can see and attack from much further away. Ranged weapons not effective beyond the distance of a thrown stone. I’ve played through ten levels so far and have seen only one map. Thus far, those ten levels have essentially been a tutorial. I don’t like it when tutorial levels masquerade as a complete game; that’s just poor design. The attack buttons / combo / grab controls are an imprecise mess.

    Lastly — and it’s not as if I was expecting any better, but there’s always hoping — the enemy AI is completely lame.

    The game isn’t a complete stinker, but it’s not too great either.

  8. Matt on Friday 2, 2010

    More on the auto-targeting ranged weapon: it doesn’t even begin to lock onto a target until they’re on-screen by which time they’re already too close. By the time a lock is actually established, they’re already in melee range, and it would probably have been more effective simply to claw them to death … Really, the game does a fine job of taking what is supposed to be one of the universe’s deadliest hunters and castrating them.