Splinter Cell Conviction Review: Dumb and Dumber

What do you get when you make a console version and a mobile version for the same game at the same time?  Splinter Cell Conviction of course!  And while I haven’t had a chance to play the console version, the iPhone version has been on the top of my wish list ever since it was announced.

So when it was finally released, I couldn’t wait to get my hands on it.  And with that said, I couldn’t help but feel a bit lukewarm with this title.  It’s got a lot going for it: the looks, the controls, the content; but I must say the AI could use some improvement.  Or maybe a lot of improvement.

I’m usually not one to point out the AI faults, but this one seems to be more than obvious.


Looks: It’s a typical Gameloft, flashy look.  I didn’t expect anything more, but I didn’t expect anything less.  This may just be one of the best looking third-person shooters on the App Store.

Controls: Gameloft got the sensitivity down just right, and they did a good job with the joystick and swipe-to-look method.  It’s one that they’ve surprisingly messed up on on some occasions, so I’m glad they got it down in this one.

Stealth: While I’m sure this isn’t as stealth-dependent as the console versions, compared to other shooters on the App Store, this game is full of stealth and stealthiness.  I’ve had some trouble along the road because I’m more of a run at the bad guy and beat him up type of guy, and stealth isn’t exactly my area of expertise.  Still, the stealth part of the game does leave you on the edge.


AI: From the looks of it, this may just be the most retarded AI I’ve ever seen.  Either that or my character walks very silently along with the fact that his gun has a silencer that’s never been made before.  I’ll be walking in front of an enemy almost two feet away, and the enemy usually just walks around as if no one’s there.

Frustration: Some missions will have you pondering on what to do and have you restart over and over again.  That does amount to some level of frustration, especially for people like me who are always on the go.

Linear: For all you Christopher Columbuses out there, prepare to be disappointed.  Splinter Cell Conviction is an extremely linear gameplay experience, and from what I see, there seems to be no secret tunnels or collectibles.  It’s all about getting to the checkpoint or mission point, and there’s really no room for exploration.

Splinter Cell Conviction, while it does have its flaws, is a competent third-person shooter.  It’s definitely a lot of fun for those looking for a bit of stealth, and the action doesn’t fall too short.  While it does feel Gameloft took a small leap backwards in terms of technological achievement, Splinter Cell Conviction is still a solid game that is enough to have some hours of fun.

Splinter Cell Conviction was developed by Gameloft, and I played through version 1.0 on my iPhone 3GS.  The price is $9.99.

About Daniel

I have been an iPhone game addict ever since the NES emulator came out on the 1.1.4 iPhone 2G. After 2.0 and the App Store came out, my iPhone homescreen has never been the same. Other than writing reviews for App Store games, I play soccer/football, American football, volleyball, and golf. I love going to the beach and fishing on the pier. Some games not available on iPhone/iPod Touch that I truly love are the Call of Duty series, Guitar Hero III, Madden NFL 09, and PGR: Gotham Racing.

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