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BioDefense Review: A change to the Zombie Apocalypse

The zombie apocalypse is a funny theme, as so many people attempt to tell the story their way via video game.  There’s the cartoon, run at your house, and you flick them away; there’s the zombies-breaking-through-your-house-and-you-have-shoot-them-down zombie apocalypse story, along with many more that are too long to cover.

So what’s BioDefense all about?  Well, for one, it’s all about survival (this seems to be a recurring theme).  But in this case, they’re trying to attack your energy plant, and you must set up towers and energy towers to defend your plant as long as possible.  It’s okay though, you don’t need to panic; there are machine guns and rocket launchers available at your fingertips, so fighting off these zombies would be easy, right?

You’re about to find out.

Likes

Go as long as possible: BioDefense has this tendency to push you to play as long as possible in one sitting, and one game of the survival mode cost me 25 minutes of my precious time.  But during that time, you’re totally sucked into the game, and you’re not thinking of anything else but defeating these pesky zombies.

Deep metal riffs: The background music is well-composed, and while it does get repetitive after listening to it for 15 minutes, it’s still very well done.  For first-timers, this soundtrack will help you to immerse into the gameplay.

Dislikes

Repetitive: As much as I hate to break it to you, this does seem to get a tad bit repetitive after playing for 20 minutes or so.  Tower defense (in this case a mix with real-time strategy) usually has me play for hours on end; this one had me quit after 20 minutes or so of play.  And after playing for 20 minutes, I had the feeling of, “I want to move on, I don’t want to play this anymore.”

The arsenal: Weaponry consists of a rocket launcher and a machine gun.  That’s it, no unlockables, nothing else.  I wish they would have added some more, including the slower-downers (you know, the ice machines) and some other type of tower I can’t think of at the moment.  But seriously, two types of weapons won’t get you through the zombie apocalypse for long.

BioDefense is fun your first time through, but after that, it’s hard to get back into the game again.  It’s definitely repetitive, as there isn’t much variety within the missions, and there doesn’t seem to be any unlockable items (except for the achievements, of course).  While I had an enjoyable time unlocking some of the achievements, I still think there should be something more added to this tower defense/RTS game.  For now, I’d say it’s worth a look, but this is a game that has the potential to be great.

BioDefense was developed by Resolution Interactive AB, and I played through version 1.0 on my iPhone 3GS.  The price is $2.99, and there is a lite version available.




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