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Vampire Origins Review: Kills more than Zombies

Vampires and zombies have been a huge part of modern gaming culture, especially when it comes to supreme scream. But sometimes, they tend to be used in humored situations using the art known as cartoon art.

That is not the case for Vampire Origins, which utilizes the 3D capabilities of the iPhone to create a vampirish environment along with advanced animations that take quality to another level.

And while the developers obviously took more than one or two months on creating this technological wonder, problems with the gameplay persist, and it’s difficult to like a game when it’s difficult to play.  Don’t get me wrong, I still enjoyed Vampire Origin’s storyline and such, but the simple things such as controls made a promising game fall to its knees and puke.


Graphics: The pre-rendered environments create a visual masterpiece, one that has not been attempted on the iPhone as of yet. The visuals are absolutely amazing, and while they’re a bit less then I expected, it’s still a beauty to look at.

Animations: The animations found in Vampire Origins are probably, like the graphics, the most impressive part of this game. The developers used some high-tech equipment to create their motions, and it definitely looks like it when playing the game.

Cut scenes: The short, comic-like cut scenes are very impressive, and the artwork was one that was beauty to the eyes. It helped to move along the story, and it looked great.

Storyline: I was immersed into the story itself, with this vampire hunter on his revenge-driven quest to destroy all living vampires.  Story progression was also perfect, and I was able to understand all the points of the story.


Controls: The auto targeting didn’t exactly work the way it should have, and I had trouble turning around to kill a monster behind me. The tap to shoot control method didn’t work very well either, and while the controls are workable, they definitely need some work.

Dodging: Swiping my finger and trying to dodge attacks was very unresponsive, and it took me at least five or six tries to execute a roll.

Content: There’s only one game mode, which is the story mode, and that lasts around 3-4 hours. Not exactly acceptable when this game costs $6.99. I’d rather spend my money elsewhere for some more hours of enjoyment.

Vampire Origins is fun while it lasts. The controls need a lot of tweaking, and the swiping needs a ton of work in terms of sensitivity. I had high hopes for this game, and while it still contains an interesting storyline, the fundamentals need some tweaking.

Vampire Origins, again, is an enjoyable game that I had fun with. Just note the above problems before deciding to make this purchase.

Vampire Origins was published by Chillingo, and I played through version 1.0 on my iPhone 3GS.  The price is $6.99.

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