One of the suggestions I made for Battle of Puppets was the implementation of Open Feint, one of the best and most popular social platforms on the iPhone. I love Open Feint for its achievements and leaderboards, and Battle of Puppets was a game that I thought was perfect for that social platform model.
And you know a developer is solid when they update their games due to community feedback, and they’ve implemented most of my dislikes with Battle of Puppets. Along with implementing Open Feint, the difficulty has been raised a bit so that you have to start producing some higher level soldiers.
The AI has also been retooled, and while I didn’t have much trouble with the AI, it’s definitely a welcoming tweak. If you haven’t played or heard of the game before, be sure to check out our review. Please keep in mind that the difficulty has been increased and Open Feint has now been implemented.