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B-Boy Beats Review: Dance Like It’s Your Last

Gotta get that boom-boom-pow, gotta get that boom-boom-pow… you get the point.  I, personally, am not a big fan of rap or hip-hop, as I’m more of a classical rock and alternative sort of guy.  But that doesn’t stop me from enjoying uniqueness, which in this case happens to be B-Boy Beats.

B-Boy Beats is a different type of rhythm game that strays far from the normal, Tap-Tap Revenge-esque gameplay.  In B-Boy Beats, your fingers are the feet of the action, and one wrong step leads pretty much to disaster.  The game gets harder and harder though, as new “hand” moves are implemented.

While B-Boy Beats was very unique and very well designed, I found much trouble with the difficulty.  With a toned down difficulty, this game could just strike gold.  For now, eureka is just one or two updates away.

Likes

Artwork: The train loading screen is quite creative, and I must say I was mightily impressed.  Along with that, the level selection screen was quite creative to show a map of New York City, unfolding as if it were just a paper map.  I found the artwork to be very creative along with the design.

Unique: You have to give credit where credit is due: there’s nothing like this in the App Store.  No matter how hard you try and prove that there is something like it, you just can’t.  This is a first experience for me, and it’s one that can’t be made on any other platform.  B-Boy Beats is a game that successfully utilizes the touchscreen capabilities of the iPhone, making for a very unique experience.

Dislikes

Difficulty: The game is well balanced, but the problem is, it’s way too difficult.  The game requires you to do so many different moves with so little time in between, at times it just feels like it’s right to give up.  It’s not a frustrating type of difficulty, but B-Boy Beats needs to be tweaked in a way that it is easier for beginners.  The controls do get some getting used to, and it would be nice for first time users to play a “beginner” mode, or something similar to that.

Learning Curve: For me, it took me a long time to finally get the control method down.  But once I got it down, the first few levels became a bit easier.  But still, the learning curve may not be as welcoming for new up-and-coming iPhone and iPod touch users as well as the casual crowd.

B-Boy Beats is unique, it’s fresh, it’s hip.  It has everything in place to become the next gold mine in terms of rhythm games, but there’s just one portion that gets me: the difficulty.  The developers should find the time to fiddle around with the difficulty, as that’s the part that’s holding this game back.  Everything else, though, was definitely impressive.

B-Boy Beats was published by Tag Games, and I played through version 0.1 on my iPhone 3GS.  The price is $2.99.



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