Assassin’s Creed II Review: Slashing Forward

Assassin’s Creed II was very much delayed from the original December release, but once it was released, the iPhone gaming world went into a frenzy, as in “OMG Assassin’s Creed IS OUT!”.  Of course, the hype didn’t last for much, but people still loved the game as if it were the best thing since sliced bread.

Personally, I had a blast with Assassin’s Creed II.  While there are some flaws with the game, the overall gameplay was much better than the first.  I was satisfied with the $9.99 spent (although I did buy when it came out for $11.99), and I’m sure most of you will enjoy your time with this stealthy game.


Graphics: Graphics are very sharp and looks much better than the DS version of Assassin’s Creed II.  It’s not surprising though, as they did promise some of the best graphics on the platform.  While they aren’t the best, it certainly rivals many other graphically impressive games.  Ubisoft did a solid job of producing a solid iPhone game, and being their first, it’s quite impressive.

Controls: The side-scrolling control implementations work very well, and while there are times I become frustrated with them, the control scheme worked.  Instead of the usual arrows, the sliding arrows were much more accurate and much better for the precision required in this game.

Voiceovers: Personally, I thought the voiceovers were very professional.  They weren’t “out of this world” or “amazing”, but they were enough to make the game feel professional and well thought out.  I would have to say they’re a lot better than Gameloft’s Assassin’s Creed on the iPhone as the first one’s voiceovers sounded… pitiful.

Content: You’ll get enough content for $9.99, packed with almost 7-8 hours of gameplay.  There are also some levels that you’ll certainly play over and over to finally beat, so content should not be an issue with this game.  If you’re worried about the game being too short, worry no more.


Frustrating: I was more than once frustrated with the game, threatening to even quit and never play the game again.  There were some levels in which I would give up after 6 or 7 tries of trying to beat the level, and little descriptions or help led to bits of frustration.  Sure, console games don’t exactly include all that hint and help junk, but it still would have been nice to tone down the frustration levels.

User Interface: UI looks very bland and choppy, and it’s almost as if they used a text editor, took a screenshot, then put that into the game.  Buttons are very pixelated along with the text, and the conversations are far from “good looking”.  The user interface is very pitiful and leaves much to be desired.  I’m more than disappointed with the user interface, and there needs to be some improvements to it.

Assassin’s Creed II is an overall solid game, and while I had some problems with it, it’s definitely a good buy at $9.99.  I don’t regret purchasing the game for $11.99 at all, and most of you should be safe with buying the game at $9.99.  While the game is frustrating at times along with a poor user interface, Assassin’s Creed II should mull you over for a couple of hours.

Assassin’s Creed II was developed by Ubisoft, and I played through version 1.0.1 on my iPhone 3GS.  The price is $9.99.

About Daniel

I have been an iPhone game addict ever since the NES emulator came out on the 1.1.4 iPhone 2G. After 2.0 and the App Store came out, my iPhone homescreen has never been the same. Other than writing reviews for App Store games, I play soccer/football, American football, volleyball, and golf. I love going to the beach and fishing on the pier. Some games not available on iPhone/iPod Touch that I truly love are the Call of Duty series, Guitar Hero III, Madden NFL 09, and PGR: Gotham Racing.

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