Every week for the next couple of months, No D-pad will spotlight key games from the last 40 years of gaming. Not only will this retrospective give readers a brief history of the industry, we will also point out notable classics and clones from that bygone era that are now available in the app store. We hope you enjoy.
Other notable events from 1975 include the first-ever dual joystick shooter called Gun Fight by Midway. This arcade title wasn’t a big hit at the time, but the idea of utilizing two controls– one for the movement of the player and the other for aim of the gun– had a monumental effect twenty-years later when the concept was shrank down utilized by both Nintendo and Sony in their home systems. Now the dual stick is just a common to video games as Mario. For a great dual stick experience on the iPhone check out Minigore or the upcoming Pirate’s Gold.
1976- Lots of exciting things were being developed in 1976, but not much found its way to consumers that year. Breakout, designed by Apple’s own Steve Jobs and Steve Wozniak, is the notable exception. Similar to Pong in design, the purpose of the game is to reflect an ever-bouncing all at a series bricks at the top of the screen. Once all the blocks were gone, players would advance to the next level. Super Breakout is now available on the iPhone. But if you want something closer to the original, try the clone BrickOut. Like the calm before a great storm, this year was slow for the budding video game industry, but things would quickly change. The industry would soon experience major shifts that would set the course of video gaming for years to come.
Check back with us every week for more gaming history with our continuing series Classics and Clones: Retro-gaming for the iPhone. For more in this series, click here.
Tags: Advent, classics, classics and clones, Dual-stick Shooter, Frotz, Gunfight, interactive fiction, Minigore, pong, super breakout, text adventure





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