FIFA 10 Review: You’re Going the Wrong Way

EA Mobile recently released FIFA 10 for the iPhone, a piece of news that sent an uproar throughout the iPhone gaming world.  Of course, being a sports fan myself, I was hoping they would somewhat redeem themselves with this title.  The graphics looked good, and the controls looked like they could work.  Little did I know that FIFA 10 is just the name and not the game.

Likes

Graphics: I thought the graphics for FIFA were acceptable, and it seems to be on par with X2 Soccer and Real Soccer 2010.  While some can argue that one looks better than the other, I couldn’t really tell the difference between all these games.  EA did a great job with the grass, and the overall look was pretty solid.

AI: FIFA 10’s AI is probably a lot more responsive than Real Soccer’s.  If you’re looking for a nice AI, FIFA 10 has the better one.  I found the players to be a lot more responsive to the ball, and you wouldn’t have those moments when the goalie would just stand in front of the ball.  While the AI is still a far off from other soccer games, it’s a good sign that we’re slowly getting there.

Dislikes

Expensive: $9.99 for FIFA?  No thank you.  Offering almost nothing different than Real Soccer, FIFA is just a game with the name.  Price it at $9.99 and thousands upon thousands will purchase it only to find out it’s not worth it at all.  Sure Real Soccer has some licensing problems with names and leagues, but the $2.99 difference between these games is enough to think “Why is FIFA so expensive?”

Controls: This was probably the most frustrating part of FIFA, and EA really was lazy when it came to controls.  Since when was “B” shoot and “A” pass?  This has to be EA’s fault for not thinking the controls through, and with no invert controls option, the average gamer will be frustrated by these controls.  I’m sure some may get used to it and find them to be nice, but the learning curve is just way too much.

When controls like these go into a soccer game, it makes me feel like EA just slapped this game together.  I cannot believe they swapped the controls, which clearly shows that the testers for this game were really not paying attention.  I’m sure EA will push out an update that inverts the controls, but for now, these controls suck.

Nothing New: Atleast Madden 10 brought something new to the table.  FIFA brings absolutely nothing new to the iPhone soccer genre, and every feature available in FIFA is available in Real Soccer.  The “Be A Pro” mode is available as “Enter the Legend” in Real Soccer, and other than that, everything seems to be the same.  Sure, you can say Real Soccer is a total copy of FIFA, but that copy seems to be a lot better executed than the original.

FIFA 10 was quite a disappointment for me, and it’s 1-2 for EA Sports right now.  Their first sports game, Tiger Woods, was extremely well done but it’s been pretty much dwonhill from there.  FIFA 10 is not worth the asking price at all, and if you already own Real Soccer, it’s best to stay that way.  It’s worth a look for those that want some real leagues and a slightly better AI, but otherwise, stay clear.

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FIFA 10 was developed by EA Mobile, and I played through version 1.0.2 on my iPhone 3GS.  The price is $9.99.

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About Daniel

I have been an iPhone game addict ever since the NES emulator came out on the 1.1.4 iPhone 2G. After 2.0 and the App Store came out, my iPhone homescreen has never been the same. Other than writing reviews for App Store games, I play soccer/football, American football, volleyball, and golf. I love going to the beach and fishing on the pier. Some games not available on iPhone/iPod Touch that I truly love are the Call of Duty series, Guitar Hero III, Madden NFL 09, and PGR: Gotham Racing.

2 thoughts on “FIFA 10 Review: You’re Going the Wrong Way

  1. I’m afraid I’m going to have disagree with you on this one.

    When I first purchased FIFA 10, I had the exact same reactions as you. The controls were difficult, and it was very challenging to pull off even simple moves such as crosses. However, I soon learnt that this was not a pick-up-and-go game, and it was definitely not for the casual gamer. FIFA 10 was in fact for the hardcore gaming fans. After about 25 games, I found myself enjoying the game as I was now comfortable with the controls.

    What I liked even more was that EA did a good job with the difficulty of this game. Other football games on the iPhone were simply too easy. Real Football is extremely easy, while X2 Football was only marginly more difficult. FIFA 10, on the other hand, is a lot more challenging. Semi-Pro is a real challenge and this makes me wonder how difficult the highest level is.

    Also, you mentioned that FIFA 10 brought nothing new to the iPhone, and labeled it as being the same as Real Football 2010, yet at a higher price. Are you serious? FIFA 10 has a lot more teams and tournaments than Real Football 2010… In FIFA 10, the less well-known leagues are included such as the A-League, J-League, etc. They also made it that a match between 2 top flight teams such as Manchester United and Chelsea FC would result in an intriguing contest, where the skills and the intensity of the players are at its highest.

    In my opinion, FIFA 10 should be rated a lot higher than you had it, and I would give FIFA 10 a solid 8.5/10.

  2. Hey Nod,

    Thanks for the insight! FIFA seemed to be one of those games where you either like it or dislike it. I, personally, didn’t like the fact that EA decided to swap the buttons and think that everyone should get used to it. This made control scheme very confusing.

    As for the small leagues, more teams, etc. I would have to agree with you on that one. Real Soccer didn’t have many teams to chose from, but being into country teams and well-known leagues, I really didn’t think about the smaller teams.

    I can see where you came from, and I’m glad you enjoyed it! I just didn’t feel FIFA was the FIFA that I came to know and love.

    Thanks,
    Daniel

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