Red Bull X-Fighters Review: And The Crowd Goes Wild

I-Play has been a major part of the growth of the App Store, contributing some wonderful games like Turbo Sub and Fast & The Furious The Game.  Their newest game has just been released, something that’s very different from all other App Store games.  Sure there have been those physics bike simulators, but nothing even close to Red Bull X-Fighters.  I-play has hit the spot where no one has ventured before, and I believe this genre is off to a good start.

Performing tricks is pretty easy, and timing and balancing is the key to landing to these tricks.  To perform one, simply draw the shape that corresponds with that trick, and the motorcyclist will perform.  It’s not as easy as you think though because while you’re doing that, you must either tilt or touch to balance your bike.  Numerous factors like staying in the air for however long and the number of tricks performed in the air contribute to your overall score, which then decides whether you receive you a bronze medal or a gold one.


Graphics: This should be pretty obvious to everyone, but graphics are really nice.  When I first saw screenshots of the game, I was thinking, “These can’t be the real graphics.”  Of course, I-play totally proved my wrong and the graphics look exactly like the screenshots.  The lighting effects and polish in this game is very well done, and the graphics is the factor that makes this game stand out from the rest.

Numerous Achievements: The game comes packed with achievements, each one that’s do-able but will take some time.  I found the achievements just a little detail that adds a huge amount to the replay value.  Although the achievements aren’t very creative per se, atleast I-play implemented them in.

Content: The game is said to come packed with over 60 levels in 8 locations.  Although each location looked basically the same, the levels are a different story.  Performing tricks, reaching the highscore, racing the clock, etc. are all included in the levels.  60 levels should last an average person around 5-7 hours of gameplay assuming each level takes around 5 minutes.


Hard to Start: Getting used to the game is a pain, and Red Bull X-Fighters took some time getting used to.  It was a little frustrating at first, but as I started to get better, I started to progress faster and faster through the levels.  Beginning the game for me was a little difficult though, and first impressions for some people may be negative due to this fact.

I-play did a great job with Red Bull X-Fighters, and it is one of the more sophisticated bike simulators in the App Store.  At $4.99, you get an adequate amount of content, great graphics, sounds, tricks, etc.  Want to do a back flip?  Heel clicker?  Nac Nac?  There’s an app for that.  It’s called Red Bull X-Fighters.


Red Bull X-Fighters was created by Xendex and published by I-play, and I played through version 0.4.0 on my 1st generation iPhone.  The price is $4.99.



About Daniel

I have been an iPhone game addict ever since the NES emulator came out on the 1.1.4 iPhone 2G. After 2.0 and the App Store came out, my iPhone homescreen has never been the same. Other than writing reviews for App Store games, I play soccer/football, American football, volleyball, and golf. I love going to the beach and fishing on the pier. Some games not available on iPhone/iPod Touch that I truly love are the Call of Duty series, Guitar Hero III, Madden NFL 09, and PGR: Gotham Racing.

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