There have been many top-down shooters in the App Store from iFighter to Siberian Strike. Most of them were quite enjoyable, although one problem with all of them were the controls. Your finger would be covering the ship most of the time; therefore, you couldn’t see half the screen. A Doodle Flight uses the accelerometer control method that works quite nice and is pretty accurate. But does it have enough to survive?
Gameplay is similar to all the other shoot-em-ups, shoot the enemies in front of you and dodge the bullets. In this game, you start out with two lives and three bombs, and it also includes a health bar on the bottom left corner of the screen. Tilting your iPhone left and right will move your ship, and tilting your phone forward will move the ship up. What I found quite enjoyable about the game were the variety of enemies, each with their own style of shooting and their own size. I found this game to contain a variety of enemies and different bosses at the end of each level. The beginning levels of the game are quite easy, and I breezed past them with no problem, but the later levels will be tough enough for all you hardcore gamers out there. Compared to the other shoot-em-ups, I found this one to be the most challenging and entertaining.
Graphics look like a doodle you would find on your paper, similar to the graphics found in Doodle Jump and Parachute Panic. I actually enjoyed the graphics and artwork quite a bit, and every detail is done quite nicely. Menu designs are very nicely done, and the overall game design is great. Some people may not be appealed to this graphics, and I did notice the ships were a little bit off, but most of the game is pretty well designed.
All in all, A Doodle Flight should be a game you should be looking out for if you are a fan of top-down shooters and shoot-em-ups. If you enjoyed iFighter and Siberian Strike, this one should be right in your lane. For only $0.99, A Doodle Flight provides adequate content, a variety of enemies, and great artwork. Gameplay is also quite enjoyable, and I thought this game was wonderfully made.