Konami Digital Entertainment released Power Pros Touch for the iPhone very recently, and it was a great title on the Wii. Of course, that doesn’t mean that it’ll be a perfect translation into the iPhone version, but one can try right?
Gameplay is what you would expect from a baseball game. The game is composed of 6 teams, and each one is the same with no advantages in stats or players. There is an exhibition and season mode to choose from, and the season mode can be customized so that your season can be composed of either 25, 50, or 162 games. The number of innings in a game can also be chosen from 3, 6, or 9. The customization for the season mode is adequate enough and provides enough option to feel content. The major problems I had with the gameplay though was the uninspired batting mechanics and the extremely slow loading times. Batting can be accomplished by tapping a circle that appears near the batter, and by swiping up, you go for a hard hit. Double tap your batter for a bunt. Loading times happen after every turn, so after 3 outs, you will be confronted with a loading screen that lasts around 20 seconds. This gets quite annoying and an interruption to the gameplay. I also found the gameplay itself to be very slow-paced, and unlike Baseball Superstars, the pitching and batting is very awkward looking.
Graphics and animations are okay at best. The player models are nicely done, and the menus are nicely designed, but after that it’s total mediocrity. The player’s movement looks like the movement of a football player in Madden ’98 found on the SEGA Genesis. The field is clearly either pre-rendered or just a background, because it does not look realistic at all. Although I do like the player models, the field and player movement is very mediocre.
All in all, Power Pros Touch does provide a nice experience, but not enough to justify the $3.99 price tag. If you have $3.99, spend it on Baseball Superstars, or even 9 Innings: Pro Baseball 2009. Power Pros Touch lacks many other options like different fields, more teams, and a key feature: landscape mode. The screen is scrunched together to make the experience a little uncomfortable, and like I mentioned before, awkward. The game is also very easy, and the expert difficulty was probably the only difficulty level that was adequate enough for my average baseball skill. The player models are good, and the design is great, but the gameplay fails by slow loading times, slow overall gameplay, and a lack of landscape mode. Look for alternatives if you’re looking for a baseball game.