Knights Onrush Review: Just Plain Fun!

Knights Onrush is the only castle defense game I would recommend. I find castle defense games to be a little hectic, and I have to have a good reason to play. For me, this means a good upgrade system, good hand drawn graphics, and a good mix of campaign levels and endless levels. Chillingo and MoreGames Entertainment brought all of this to the table in a very neatly tied, polished package. You are going to pay to have the best (if anyone hasn’t told you yet, “you get what you pay for!”)  However, due to the recently reduced price ($4.99 to $2.99), you don’t have to pay as much as you thought.

Keep in mind that you really have to be in the mood to play a game like Knights Onrush. You just won’t enjoy the game if you are half asleep, tired, bored, or not fully engaged for any other reason. It demands your full attention. That being said, once you get the upgrade system down and figure out a few tricks, you will find the game gets a little easier. I have played through half of the campaign and beaten my own high scores on the endless and madness game multiple times, and I still find myself playing often. I have to give the developers at MoreGames Entertainment credit for that, because (as I mentioned before) this is the first castle defense game that I can say this about.


Variety: The variety of upgrades, enemies, and levels will keep you very entertained. Just when I thought I had a handle on everything, a new enemy would come my way and blow up my entire strategy. While frustrating at first, I found this to really add to my overall enjoyment and to the longevity of the game.

Fun: Ok, so think of Knights Onrush as Pocket God meets castle defenders. You can’t help but love throwing these little enemies 50 feet into the air and sacrificing them to the gods (via the dragon or fire pit). This is the first review where I have to include fun in the “Likes” section. If you have half as much fun as I have, you will have spent you money well.

Finger Strength: This is mostly a joke…sorry. I have found my ability to move my finger crazily for short spurts has greatly improved. In fact, I have seen so much improvement that I included the pain this causes in the “Dislikes” section.


Sometime Your Hand/Finger Won’t Move Fast Enough: Unless you have amazing reflexes, you will find times where you feel like your finger won’t respond as fast as you need it to. However, you can get around this with just the right set of upgrades. I won’t go into detail because figuring out the right strategy is a big part of the fun.

I thoroughly enjoyed Knights Onrush and recommend it as a solid buy. While you can get cheaper games in the genre, why not buy the one worth having? Knights Onrush has kept me entertained, and, more importantly, it has kept me coming back time and time again to beat that one level I was stuck on or beat my last high score. What else were you going to do with that $3 anyway? Buy a cup of coffee at your local coffee shop? My recommendation: Skip the coffee and invest in a game that will keep you satisfied for more than an hour.


Knights Onrush was developed by MoreGames Entertainment and published by Chillingo. It is available for the iPhone and iPod Touch for $2.99.  I played through version 1.1 on an iPod Touch 2G.  A lite version is also available to try.





2 thoughts on “Knights Onrush Review: Just Plain Fun!

  1. Nice graphics, but it’s still just a castle defense game though.
    Anyway, I’d like a copy of The Creeps! 🙂

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